Voting Algorithm
- one possible segmentation algorithm
- Algorithm:
When a feature vector is computed, the associated label that is derived
is usually applied to the pixel at the center of the window chosen for the
calculation. The voting method builds on this by noting that each pixel is
used in many different windows. Therefore, each window, upon deciding on a
label, can ``cast a vote'' at each pixel in its window. After all computations
have been carried out, each pixel will contain a certain number of votes for
each possible label, and the label with the most votes becomes the label for
the pixel. This requires more computations than are
used in split-and-merge, but the resulting regions have boundaries that appear
to be smooth rather than blocky.
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